AI Insights · Timothy · April 2023
Top 5 Sniper Games on iOS in the US: Q1 2023 Performance
Discover the performance trends for the top 5 sniper games on the iOS platform in the United States during Q1 2023, including weekly downloads, revenue, and active users.
Throughout the first quarter of 2023, the top sniper games on the iOS platform in the United States showcased varied performance trends. Here’s a closer look at how these games fared in terms of weekly downloads, active users, and revenue.
Sniper 3D: Gun Shooting Games from Wildlife Studios saw its weekly revenue fluctuate, peaking at around $167K in the first week of January and gradually declining to approximately $116K by the end of March. Weekly downloads displayed a similar downward trend, starting with 104K in early January and ending at 46K in the last week of March. Active users also experienced a decrease from 320K at the beginning of January to 260K by the end of March.
Archer Attack 3D: Shooter War by Milgame Oyun had no recorded revenue throughout the quarter. However, weekly downloads started strong at 28K in early January and dropped to around 14K by the end of March. Active users increased from 39K at the end of December to 71K by the end of March, indicating growing engagement despite the decline in downloads.
GIANT WANTED, published by SUPERSONIC STUDIOS LTD, also reported no revenue during the quarter. Weekly downloads decreased from 28K at the end of December to 23K by the end of March. Active users followed a similar trend, declining from 69K in late December to 58K in the last week of March.
K-Sniper Survival Challenge from HOMA GAMES showed consistent activity with no revenue recorded. Weekly downloads varied, starting at 8.4K at the end of December, peaking at 12K in mid-March, and then dropping to 2.6K by the end of the quarter. Active users remained relatively stable, starting at 126K and ending at 108K by the end of March.
POCKET SNIPER! by JPGroup recorded minimal revenue of $12 in the last week of March. Weekly downloads saw fluctuations, starting with 4.3K in late December, peaking at nearly 6K in early March, and then dropping to 2.8K by the end of the quarter. Active users increased from 8.8K at the end of December to 11K in early March, before falling to 7.4K by the end of March.
For more insights and detailed data, visit Sensor Tower.